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- global gDCAnimObj, gSweepHiliteTrigger
-
- on enterFrame
- repeat with i = 4 to 9
- if i = 5 then
- next repeat
- end if
- if the puppet of sprite i then
- set the loc of sprite i to point(320, 240)
- end if
- end repeat
- updateStage()
- end
-
- on exitFrame
- set checkBoxSprs to [30, 31, 32, 33, 34, 35, 36, 37]
- set checkBoxNames to ["12.15.02a", "12.15.03a", "12.15.04a", "12.15.05a", "12.15.06a", "12.15.07a", "12.15.08a", "12.15.09a"]
- set graphicCastNames to ["12.15.02c", "12.15.03c", "12.15.04c", "12.15.05c", "12.15.06c", "12.15.07c", "12.15.08c", "12.15.09c"]
- set textCastNames to ["12.15.02b", "12.15.03b", "12.15.04b", "12.15.05b", "12.15.06b", "12.15.07b", "12.15.08b", "12.15.09b"]
- set graphicAnims to [[10, point(320, 240), point(320, 240), 0, [], 0, EMPTY, []], [11, point(320, 240), point(320, 240), 0, [], 0, EMPTY, []], [11, point(320, 240), point(320, 240), 0, [], 0, EMPTY, []], [11, point(320, 240), point(320, 240), 0, [], 0, EMPTY, []], [12, point(320, 240), point(320, 240), 0, [], 0, EMPTY, []], [13, point(320, 240), point(320, 240), 0, [], 0, EMPTY, []], [14, point(320, 240), point(320, 240), 0, [], 0, EMPTY, []], [15, point(320, 240), point(320, 240), 0, [], 0, EMPTY, []]]
- set txtAnims to [[24, point(15, 107), point(15, 107), 0, [], 0, EMPTY, []], [25, point(15, 182), point(15, 182), 0, [], 0, EMPTY, []], [25, point(15, 182), point(15, 182), 0, [], 0, EMPTY, []], [25, point(15, 182), point(15, 182), 0, [], 0, EMPTY, []], [26, point(15, 249), point(15, 249), 0, [], 0, EMPTY, []], [27, point(15, 321), point(15, 321), 0, [], 0, EMPTY, []], [28, point(15, 3761), point(15, 376), 0, [], 0, EMPTY, []], [29, point(15, 446), point(15, 446), 0, [], 0, EMPTY, []]]
- set sharedSprs to [[2, 3, 4]]
- set frameOnlySprs to [10, 11, 12, 13, 14, 15, 24, 25, 26, 27, 28, 29]
- set masterCheck to the number of cast "12.15.02a"
- set checkBoxNums to [1479, 1481, 1483, 1485, 1487, 1489, 1491, 1493]
- set graphicNums to [440, 442, 443, 444, 446, 448, 450, 452]
- set textNums to [1480, 1482, 1484, 1486, 1488, 1490, 1492, 1494]
- set gDCAnimObj to birth(script "DCAnimation", checkBoxSprs, checkBoxNames, graphicCastNames, textCastNames, graphicAnims, txtAnims, sharedSprs, frameOnlySprs, masterCheck, checkBoxNums, graphicNums, textNums)
- set gSweepHiliteTrigger to 1
- set the checkBoxAccess to 0
- end
-